Specialty: Computer Engineering,
Publication Year: 2020,
Make your 3D world a reality
Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool.
Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all!
Create 3D characters--no experience required
Build scenes with texture and real lighting features
Animate your creations and share them with the world
Avoid common rookie mistakes
This book is the ideal starting place for newcomers to the world of 3D modeling and animation.